92 135 122 144 119 122 124 |
Only a female character with a good soul and warrior
training can resurrect into this angel. Same as an Exorcist,
she can use Holy Attack Magic and can even use Angel Language
when she levels up. In order to become this class, a female
character who meets all of the requirements must die in
battle--she will automatically resurrect into it. Overall,
this is a versatile fighting class that will serve your
Attack Team very well. Weapon of Choice: Spear |
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114 162 147 |
A Lich is a high level magician who was resurrected by
the power of the Undead Ring. He can use all kinds of magic
attacks (Wind,
Fire, Earth,
Water, and
Shadow). To attain this class, a
character who meets the requirements must equip the Undead
Ring and die in battle. They will be resurrected as a Lich
automatically. Weapon of Choice: Staff |
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Character: Denim Event: Kachua's Death | This character is the heir to
the Valerian Throne, and Denim can change into this class if
Kachua dies either at Banisha or before Heigm is liberated.
This class has the ability to use Recovery Magic, just like a
Cleric; also, if you give him a one-handed weapon in each
hand, he can strike twice. He has great defense, and can
also walk on water. Overall, a terrific class. Weapon of Choice: Sword |
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Character: Vice Route: L | This wandering swordsman
has excellent swordmanship and physical attack power. If you
give him a one-handed weapon in each hand, he will become a
dual-handed fencer. He is also able to use magic. This is
Vice's class when he joins your team in Chapter Three of the
Law Route. Weapon of Choice: Sword |
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Character: Mildain | In the Kingdom of Zenobia,
the rank of "White Knight" is honorable, even comparable
to the highest Knight rank of "Paladin." Mildain is of
this class, and has excellent speed in comparison to
typical Knights. Compared to Guildus, Mildain has less STR
and DEX, but more INT and AGI. His higher AGI helps his
evasion ability--also, his Desert Sword allows him to equip
a shield while Guildus cannot. Factoring in all of this,
Mildain is probably the better defensive fighter of the
two.
Weapon of Choice: Sword |
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Spells/Abilities: None. |
Character: Guildus Route: L, C |
In the Kingdom of Zenobia, the rank of "White Knight" is
honorable, even comparable to the highest Knight rank of
"Paladin." Guildus and Mildain are of this class, and
they have excellent speed in comparison to typical
Knights. Given the fact that they are great fighters,
you'll likely have at least one in your main Attack Team.
Compared to Mildain, Guildus has less INT and AGI, but
more STR and DEX--therefore, he is the better attacker of
the two.
Weapon of Choice: Sword |
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Spells/Abilities: None. |
Character: Canopus |
The Eagle Man is Canopus' class, and it is in
essence an improved version of the Hawk Man class (don't
tell him that though--he is a Vultan, NOT a Hawk Man!).
In addition to his skill with a hammer and his ability to
fly over all obstacles and terrain types, Canopus gets
special skills on Level 10 and Level 20. He is there to
help your troops from the beginning, and after all is said
and done he is one of the most useful (and used) characters.
Weapon of Choice: Hammer |
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Character: Kachua | The direct descendant of King
Dolgare, this person is the true heir to the throne of
Valeria. She has the King's blood running through her, and
she is able to use all different kinds of magic. However,
she is not only limited to magic--she also has enough power
to be a fighter in the front line; of course, you'll probably
want to give her a bow or crossbow and keep her away from the
harder-hitting enemies. Weapon of Choice: Staff | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Character: Sisteena Route: N, C Event: Forbidden Power Quest |
A Shaman serves as a psychic medium
between the Gods and the humans; the Shaman delivers the will
of the Gods to the people, and when the people need help, the
Shamans pray to the Gods for assistance. By tradition, a
Shaman must be a direct descendant of the High Priest. In
battle, they can use a variety of magic. Weapon of Choice: None (Bow/Sword Recommended) |
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Character: Selye Route: N, C Event: Forbidden Power Quest |
A Shaman serves as a psychic medium
between the Gods and the humans; the Shaman delivers the will
of the Gods to the people, and when the people need help, the
Shamans pray to the Gods for assistance. By tradition, a
Shaman must be a direct descendant of the High Priest. In
battle, they can use a variety of magic. Weapon of Choice: None (Spear Recommended) |
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Spells/Abilities:
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Character: Shelley Event: Forbidden Power Quest |
A Shaman serves as a psychic medium
between the Gods and the humans; the Shaman delivers the will
of the Gods to the people, and when the people need help, the
Shamans pray to the Gods for assistance. By tradition, a
Shaman must be a direct descendant of the High Priest. In
battle, they can use a variety of magic. Weapon of Choice: None (Staff/Fan Recommended) |
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Spells/Abilities:
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Character: Olivia Event: Forbidden Power Quest |
A Shaman serves as a psychic medium between the Gods
and the humans; the Shaman delivers the will of the Gods
to the people, and when the people need help, the Shamans
pray to the Gods for assistance. By tradition, a Shaman
must be a direct descendant of the High Priest. In
battle, they can use a variety of magic. Weapon of Choice: None (Staff Recommended) |
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Character: Deneb | This is Deneb's class. She is an
excellent magician who has the ability to use a wide range of
magic (Wind,
Fire, Earth,
Water, and
Shadow). Weapon of Choice: Staff |
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Spells/Abilities:
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Character: Ganb | This is Ganb's class--he has
mastered the art of communicating with the animals that he
takes care of. Like a Beast Tamer, Ganb has the ability
to increase the power of any beast within a three-panel
range. Weapon of Choice: Whip |
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