Basic Female Classes



Mildain: Hello--I'm Mildain Walhorn, a Zenobian Knight. I'm pleased to make your acquaintance. I will explain the basic female classes to you, so that you can get the most out of the early stage of your training. Go see my friend, Canopus, if you want to learn about the basic male classes. Here's a little help if you should need it. If you're ready, let's get started.





Amazon

Requirements
This is the basic class for female characters. She has been trained since her childhood to become as strong as a male warrior. As she grows, she can change her class. In terms of growth, this class is one of the most balanced classes for female characters--it has no particular weaknesses. Amazons can also walk in water, which gives them a slight mobility advantage over some of their more powerful male opponents. However, be warned that attack power is drastically reduced in water!

Weapon of Choice: None
Growth Statistics









Spells/Abilities:
Walk In Water: Able to walk into lakes and rivers.


Cleric

Requirements

16
42
41
0-10
A Cleric is a character who uses Recovery Magic like Heal, Vitalize, etc. A character class who can use Recovery Magic is scarce--you definitely want her in your Attack Team. She works best in the back row, assisting the other fighters on the team; she can be priceless in a number of situations.

Weapon of Choice: Staff
Growth Statistics









Spells/Abilities:
LightDragon
Heal SnapShot
Vitalize
Heal+
Heal All


Witch

Requirements

15
45
51
This beautiful Witch uses Supplemental Magic like Charm, Stun, etc. She cannot use Attack Magic, but she is very useful to have as a support character--she can use her Supplemental Magic to boost the abilities of her allies, lower the abilities of her enemies, or immobilize her foes. Out of all the "magician" classes, the Witch is unique in that she has the "Fast" movement type, as opposed to the "Slow" movement type that the other magicians have.

Weapon of Choice: None
Growth Statistics









Spells/Abilities:
FireEarth WaterWindShadow Dragon
Zoshonell BarthaGurza Hahnela Charge SnapShot
Stun Poison Clear StormCharm
HeatJumpSlowMove Quick Paradigm
MeltPetrify HealRain Teleport


Archer

Requirements

44
44
48
This class is good at using a bow. Good to have in the rear line of reinforcements, the Archer's high agility and dexterity contribute to increasing her hit rate and attack power. She works well under adverse climates and can walk in water, which gives her a slight mobility advantage over some of her more powerful male opponents. However, be warned that attack power is drastically reduced in water!

Weapon of Choice: Bow/Crossbow
Growth Statistics









Spells/Abilities:
Walk In Water:Able to walk into lakes and rivers.






Mildain: Well, those are all of the basic female classes. I suggest you go back to the academy and learn about the more advanced classes so that you can achieve your full potential. I sincerely wish you the best of luck.




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